A blank room with two doors.
[[Black door]]
or
[[Red door]]A giant room with a bunch of shapes.
[[Sphere]]
[[Cube]]
[[Triangle]]
or
[[Head back|Start1]]A room with shelves and another door.
[[Search shelves]]
or
[[continue forwards]]
or
[[Head back|Start1]]You find a staircase in the shelves.
[[Enter]]
or
[[Keep searching]]A long hallway with a door at the end.
[[Enter door|Look around]] A room void of detail.
[[Look around]](set: $hasycube to false) (set: $leverflicked to false)(set:$buttonpressed to false) You quickly notice two doors and head towards them.
[[Go forwards|Start1]] [[You descend downwards]]You find a yellow cube, grabing it reveals a new door.
[[Enter door|Black door]](set: $hasycube to true)
A giant sphere.
[[Push]]You check the cube out and see a mising part with a yellow hue.
(if: $hasycube)[
[[Place cube|Yellow cube]]
]
(else:)[
[[Return|Black door]]
]
(if: $buttonpressed)[
A giant hole is were the triangle was as if it fell.
[[Leap downwards|Intriangle]]
]
(else:)[
As you approach it it levitates upwards a bit.
[[Return|Black door]]
]
As you place the cube the floor shakes.
[[Return|Black door]]
or
[[Wait for it to stop]]The sphere rolls around a bit.
(if: $leverflicked)[
[[Roll towards hole|Rolly]]
]
(else:)[
[[Nothing happened|Black door]]
]
[[Return|Start1]]
<div style="text-align: center;">
<img src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRlwLv2uuawlTRiKuXBGTnyqFUpDCApMOJ2-Q&s" alt="Geometry Prism" width="400">
</div>
A dark room with a lever in the middle.
[[Flick lever|Lever flicked]]
or
[[Search dark room|dark room]]You hear a click and balls rollingthen head backwards.
[[Return|Red door]](set:$leverflicked to true)You find a triangle.
[[Grab|Falling]]
or
[[Keep searching|More dark]] You try to grab the triangle but feel a door knob.
[[open|triangle?]]You keep searching the dark room until you find a button.
[[Press]]You walk out on the top of a big triangle.
[[jump down]]You leap downwards.
[[Approach triangle|Triangle]]
or
[[Return|Black door]]You hit the button and hear a loud crash.
[[Return|Red door]](set:$buttonpressed to true)[[Return|Start1]]
<div style="text-align: center;">
<img src="https://img.freepik.com/premium-vector/triangle-icon-vector-illustration-design-template_827767-5500.jpg?semt=ais_hybrid&w=740&q=80" alt="Geometry Prism" width="400">
</div>
[[As you wait for the noise to stop the floor falls out from below you.]]
You get up and see a wall with a tree illustration.
[[Head over|Tree]]There are six apples, they look real somehow.
Grab one.
[[One|BlO]]
[[Two|BlO]]
[[Three|BlO]]
[[Four|Next]]
[[Five|BlO]]
[[Six|BlO]][[Return|Start1]]
<div style="text-align: center;">
<img src="https://www.nicepng.com/png/detail/114-1141675_coordination-geometry-prism-cube-polyhedron-clip-art.png" alt="Geometry Prism" width="400">
</div>
[[As you grab the apple you fall again|Wake]]
[[You get up and and look around.|Look around]]