A blank room with two doors. [[Black door]] or [[Red door]]A giant room with a bunch of shapes. [[Sphere]] [[Cube]] [[Triangle]] or [[Head back|Start1]]A room with shelves and another door. [[Search shelves]] or [[continue forwards]] or [[Head back|Start1]]You find a staircase in the shelves. [[Enter]] or [[Keep searching]]A long hallway with a door at the end. [[Enter door|Look around]] A room void of detail. [[Look around]](set: $hasycube to false) (set: $leverflicked to false)(set:$buttonpressed to false) You quickly notice two doors and head towards them. [[Go forwards|Start1]] [[You descend downwards]]You find a yellow cube, grabing it reveals a new door. [[Enter door|Black door]](set: $hasycube to true) A giant sphere. [[Push]]You check the cube out and see a mising part with a yellow hue. (if: $hasycube)[ [[Place cube|Yellow cube]] ] (else:)[ [[Return|Black door]] ] (if: $buttonpressed)[ A giant hole is were the triangle was as if it fell. [[Leap downwards|Intriangle]] ] (else:)[ As you approach it it levitates upwards a bit. [[Return|Black door]] ] As you place the cube the floor shakes. [[Return|Black door]] or [[Wait for it to stop]]The sphere rolls around a bit. (if: $leverflicked)[ [[Roll towards hole|Rolly]] ] (else:)[ [[Nothing happened|Black door]] ] [[Return|Start1]] <div style="text-align: center;"> <img src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRlwLv2uuawlTRiKuXBGTnyqFUpDCApMOJ2-Q&s" alt="Geometry Prism" width="400"> </div> A dark room with a lever in the middle. [[Flick lever|Lever flicked]] or [[Search dark room|dark room]]You hear a click and balls rollingthen head backwards. [[Return|Red door]](set:$leverflicked to true)You find a triangle. [[Grab|Falling]] or [[Keep searching|More dark]] You try to grab the triangle but feel a door knob. [[open|triangle?]]You keep searching the dark room until you find a button. [[Press]]You walk out on the top of a big triangle. [[jump down]]You leap downwards. [[Approach triangle|Triangle]] or [[Return|Black door]]You hit the button and hear a loud crash. [[Return|Red door]](set:$buttonpressed to true)[[Return|Start1]] <div style="text-align: center;"> <img src="https://img.freepik.com/premium-vector/triangle-icon-vector-illustration-design-template_827767-5500.jpg?semt=ais_hybrid&w=740&q=80" alt="Geometry Prism" width="400"> </div> [[As you wait for the noise to stop the floor falls out from below you.]] You get up and see a wall with a tree illustration. [[Head over|Tree]]There are six apples, they look real somehow. Grab one. [[One|BlO]] [[Two|BlO]] [[Three|BlO]] [[Four|Next]] [[Five|BlO]] [[Six|BlO]][[Return|Start1]] <div style="text-align: center;"> <img src="https://www.nicepng.com/png/detail/114-1141675_coordination-geometry-prism-cube-polyhedron-clip-art.png" alt="Geometry Prism" width="400"> </div> [[As you grab the apple you fall again|Wake]] [[You get up and and look around.|Look around]]